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Waves
a. To learn the terminology
for describing surface gravity waves.
b. To understand deep water
waves and their interactions with each other.
c. To understand shallow water
waves and their interactions with topography.
2. General Definitions:
Waves are caused by a generating
force that moves the surface from its undisturbed level, and
a restoring force that returns it.
Generating Forces: wind
physical disturbances (earthquakes, landslides, ships)
Restoring Forces: surface tension
- small capillary waves
gravity - larger gravity waves
Progressive Waves: Travel in
a particular direction.
Standing Waves: Remain at a
fixed location.
Forced Waves: Still under the
influence of the forcing.
Free Waves: Have propagated
out of the region of forcing.
2. Wave Anatomy Definitions:
Equilibrium surface - undisturbed
state
Crest - highest point
Trough - lowest point
Wavelength (L) - horizontal distance between 2 crests or troughs.
Height (H) - vertical distance between a crest and trough.
Amplitude (A) - vertical distance from equilibrium surface to
crest or trough (= H/2).
Steepness (S) - height divided by wavelength.
Period (T) - Time for 1 wavelength to propagate past an observation
point.
Phase Speed (C) - speed at which individual crests and troughs
propagate.
Phase Speed: C=L/T
Group Speed (V) - speed at which a group of waves propagates.
Particle Orbit - motion of a water particle beneath a wave.
3. Wave Height Dependence:
Factors that determine wave
height:
1) Wind Speed
2) Wind Duration
3) Fetch (distance over which the wind blows)
Increases in these increase
height.
Energy is proportional to amplitude squared.
4. Wave Steepness Limitation:
S = H/L
For Breaking S > 1/7 - wave breaks.
5. Wave Period Constraint:
Wave period remains constant
over its lifetime.
"Conservation of Wave Crests"
6. Deep Water Waves (D >
L/2)
Particle orbits (deepwater):
circular, decay exponentially with depth
negligible below a depth of L/2
particles move forward with crest, backward with trough.
Wavelength: L = (g/2p)
T2 = 1.56 T2
for T=10 sec, L=156 m.
Phase Speed: C= L/T = (g/2p)
T = 1.56 T
for T=10 sec, C= 15.6 m/sec.
Deepwater Waves are Dispersive:
Longer periods have longer wavelengths that travel faster.
At a storm center, waves of
all periods are generated. Far away from the storm, the longer
faster propagating waves arrive first, the shorter slower propagating
waves arrive last.
Group Speed (Deep water only):
V=C/2.
Individual crests propagate at C.
Wave groups, packets or trains propagate at V.
7. Deepwater Wave Interactions
Waves can be added linearly.
For 2 waves of equal amplitude
A,
If the crests intersect, the total amplitude is 2A.
If the troughs intersect, the total depression is 2A.
If the crest and trough intersect, they cancel.
Crossing Sea - 2 wave trains
crossing at an angle - checkerboard pattern.
Rogue Waves - large episodic
waves formed by the superposition of several wave crests and
interactions with topography or strong currents. 20-30 m high.
8. Shallow Water Waves (Water
Depth D < L/20):
Particle orbits go from circular
to elliptical.
Wavelength: L = sqrt(gd)T
Phase speed now only depends
on water depth: C = gD
Waves slow down as water depth decreases.
Shallow Water Waves are Nondispersive:
In the same water depth, waves with different periods now trael
at the same speed.
Group speed now equals phase
speed: V=C
9. Interactions with bottom
topography and other features
Refraction: as a wave crest
approaches a beach at an angle, the side in shallow water travels
slower than the side in deep water.
The wave crest turns toward the beach.
Reflection: if a wave encounters
a very steep beach or wall, it can be reflected.
Reflected waves can combine with the incoming progressive wave.
Diffraction: If part of a wave
crest is blocked by an obstruction, wave energy is transported
at right angles to the propagation direction into the undisturbed
area behind the obstacle.
Waves propagating through a hole in a breakwater will spread
out in semicircles in the undisturbed water beyond the breakwater.
10. Surf Zone
Region of wave breaking.
Plunging Breakers - steep beach
- quick release of energy.
Spilling Breakers - wide beach - slow release of energy.
Breakers transport water shoreward.
The transported water returns to the sea in narrow rip currents.
11. Tsunamis
Seismic sea waves - caused by
earthquakes
Height 1-2 m
Wavelength 100-200 km
Period 10-20 min.
Ocean Depth - 4000 m, so Tsunamis
are shallow water waves.
As tsunamis approach the shore,
all the energy over the entire 4000 m depth of the ocean if
compressed into a shallower region, so the amplitude increases
to up to 30 m.
12. Storm Surge
Similar to Tsunamis but storm
generated.
13. Internal waves
Similar to surface waves but
occurring on a density difference interface within the ocean.
14. Standing waves.
Stationary waves due to the
interference of a progressive wave with a perfectly reflected
wave.
Seiches - sloshing of water
that occurs in natural basins (harbors, lakes).
Antinode - areas that alternate
between a crest and a trough.
Node - areas between antinodes where there is no change in elevation
from the equilibrium surface.
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