)
function launch()
{
for (var i = first_image + 1; i <= last_image; i++)
{
theImages[i-first_image] = new Image();
theImages[i-first_image].src = modImages[i-first_image];
imageNum[i-first_image] = true;
document.animation.src = theImages[i-first_image].src;
document.control_form.frame_nr.value = i;
}
// this needs to be done to set the right mode when the page is manually reloaded
change_mode (1);
fwd();
}
//===> Check selection status of image in animation loop
function checkImage(status,i)
{
if (status == true)
imageNum[i] = false;
else imageNum[i] = true;
}
//==> Empty function - used to deal with image buttons rather than HTML buttons
function func()
{
}
//===> Sets up interface - this is the one function called from the HTML body
function animation()
{
count = first_image;
}
// -->
//-->
Animation Controls
Play Mode:
Adjust Speed:
Advance One Frame:
Use your "BACK" button to return to the forecast page.